Cybercity Ruhr did projects outside the Ruhr area for the European Capital of Culture 2010. They worked with Colleges and architects in the UK, artists from Italy and a School from The Netherlands.
Wakefield District, Yorkshire, UK
In the framework of THE THIRD EYE a series of public workshops were held in May 2010, led by DLA Architecture and Beam Gallery to engage residents of Wakefield and other interested parties in discussion and debate about the future of cities and the future of Wakefield in particular. The three sessions targeted different audiences: one session specifically targeted college students, the other two sessions were targeted at Wakefield residents and cultural professionals. One of these sessions was run as a structured workshop session and the other as a drop-in event as part of the Wakefield Artwalk.
Before in 2008/2009 a group of students from Wakefield College, Department Fine Arts and Hemsworth Arts and Community College took part in a more extensive workshop over a 8 month time period. Workshop elements were:
1. Research urban history, present and future;
2. Favourite and hate place;
3. City Walk/ measuring with the body;
4. Constructing a video robot;
5. Creating a maquette and its environment;
6. Photographic backdrops;
7. Local interactive exhibition.
In the online collection you can see what they made. Click here for a nice press article about the Fine Arts students participation. They followed an abstract approach and were supported by their teacher Elouise Brear.
The DLA Design Group brings together the cumulative talents of over 90 design and technical professionals spanning various disciplines including architecture, graphics, interiors, landscapes, urban design, master planning and project management.
Within the Wakefield project the architecture office DLA participated through lectures and maquettes. DLA Architecture gathered together inspiration from all Cybercity Wakefield events to create an architectural model, which will be built as the centrepiece of Wakefield’s contribution to ‘THE THIRD EYE’ Exhibition taking place as part of the Ruhr Capital of Culture 2010. The videos from DLA you can check here.
Lisa Borgiani and Massimo Nidini
Lisa Borgiani and Massimo Nidini (Verona, Italy) participated in the Third Eye project through creating the 'Dreaming Crystals on Duisburg' maquette:
'There is a way to design one place with a different point of view: through the light. It is possible to re-design the future of a city with lights in order to give a new shape to that place.'
The model is interactive and works with the diffusion of light through the maquette walls. Lisa and Massimo got their inspiration from the industrial city Duisburg in the Ruhr area.
Professor Carlo Pelanda said about their maquette:
'The proposal of placing 'dreaming crystals' in Duisburg has a functional motivation. The new towns built after the war, and the peripheries developed under the pressure of urban immigration in most of Europe, have been designed in reference to a criterion of emergency. To rebuild (esthetically) better buildings is economically unfeasible, but keeping these buildings and neighborhoods can be socially disastrous, since the inhabitants can reflect on the buildings negatively when realizing why and how they were build, leading into them not feeling responsible for the neighborhood at all and the decay of it. The work by Lisa and Massimo responds to this problem by placing ‘crystals’ in the space that reflect during the day and illuminate during night, making the neighborhood more valuable.'
German International School The Hague
In The Netherlands Cybercity Ruhr conducted a project with the German International School in The Hague. The The Hague team worked in 9 groups. Each group was building a different model. Teacher Peer Gessing organized a public presentation of their Cybercity in a local exhibition at the Information Centre Den Haag Nieuw Centraal (Central Station) from March 7 – 27 2010. The participants were proud to celebrate their visions for the City and the hard work.
The modules that the students followed in this project were:
1. Research urban history, present, future;
2. Intuitive Map drawing;
3. Creating video robot;
4. Creating a maquette and its environment;
5. Local interactive exhibition.